Slender 2 2 2

broken image



Due to various issues with drivers for AMD GCN 1.0 architecture, those cards are no longer supported for Cycles rendering When using add-ons in Blender 2.79 that take advantage of the new data-block pointer properties, the resulting.blend files can't be opened in earlier versions of Blender.Attempting to open such.blend files in Blender 2.78c and earlier may crash. Slender: Anxiety is a short experimental horror game created by Hades Productions developed through the Unity3D engine. Is slots lv legit. This game is based off Slender: The Arrival made by Blue Isle Studios and Parsec Productions. You're in a forest stuck in desolation, and you make your way through the shadows of your surroundings. Check out 🎃⏳Stop it, Slender! It's one of the millions of unique, user-generated 3D experiences created on Roblox. 🎃 The Halloween event will be from October 15th-November 5th! More details will be revealed at the start of the event. Find the countdown board in the lobby! 🎃 While avoiding Slenderman and his elusive proxies, citizens must find all 8 hidden pages in the area to. The Slender Man (also known as Slenderman) is a supernatural creature with nebulously defined characteristics and abilities. Slender Man was first mentioned in Something Awful Forum's 'Create Paranormal Images'. He generally appears (in modern times) as a tall humanoid creature in a black or grey suit, red or black tie, and white shirt.


You're on your own. No one to come for you. No one to help you. No one to hear you scream.

2 + 2 Is 5

Slender: The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric 'Victor Surge' Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since its inception, with Mark Hadley and Blue Isle Studios.
Slender: The Eight Pages was a short, experimental game that helped to breathe new life into the horror genre and captivated gamers around the world through its use of pure, unadulterated fear.

Experience the horror all over again.

Slender: The Arrival is the official re-imagining and expansion of the original game created by Mark Hadley, teamed up with the writers behind the Marble Hornets series and the development team at Blue Isle Studios. Adobe lightroom for mac review. The Arrival features a brand new storyline, improved visuals, great replay value, and most importantly, survival horror at its best.

And now this enthralling horror experience can be enjoyed through digital download on both Xbox® One and Playstation® 4, in addition to Xbox®360, Playstation®3, Wii U and Steam! https://soft-boulder.mystrikingly.com/blog/adobe-photoshop-cs5-free-download-for-mac. This version of the game contains bonus content including 2 new levels, game improvements and additional collectables.

Slender: Arrival IndieDBSlender FacebookParsec Productions TwitterBlue Isle IndieDBBlue Isle FacebookBlue Isle Twitter

Violence
Blood
Online Interactions Not Rated by the ESRB
Based upon the character Slender Man created by Eric 'Victor Surge' Knudsen

What Is 2+2

Capo 3 8 17. ©2013 BLUE ISLE STUDIOS INC. ALL RIGHTS RESERVED Download photoshop cs5 free trial.

Jun 4th, 2019

Slender 2 2 2 Torrent

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Slender 2 2 2 unblocked
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  1. local Open = Instance.new('Frame')
  2. local Main = Instance.new('Frame')
  3. local CloseButton = Instance.new('TextButton')
  4. local TextButton_2 = Instance.new('TextButton')
  5. local TextButton_4 = Instance.new('TextButton')
  6. local TextButton_6 = Instance.new('TextButton')
  7. local TextLabel = Instance.new('TextLabel')
  8. SlenderGUI.Name = 'SlenderGUI'
  9. Open.Parent = SlenderGUI
  10. Open.Position = UDim2.new(0, 0, 0.424802125, 0)
  11. OpenButton.MouseButton1Down:connect(function()
  12. Open.Visible = false
  13. OpenButton.Parent = Open
  14. OpenButton.BackgroundColor3 = Color3.new(0.0352941, 0.0352941, 0.0352941)
  15. OpenButton.Font = Enum.Font.Cartoon
  16. OpenButton.TextColor3 = Color3.new(0.976471, 0.976471, 0.976471)
  17. Main.Parent = SlenderGUI
  18. Main.BackgroundColor3 = Color3.new(0.027451, 0.027451, 0.027451)
  19. Main.Position = UDim2.new(0.326197743, 0, 0.28364116, 0)
  20. Main.Draggable = true
  21. TextBox.Parent = Main
  22. TextBox.Size = UDim2.new(0, 455, 0, 50)
  23. TextBox.Text = 'Slender Mod V2'
  24. TextBox.TextSize = 30
  25. CloseButton.Name = 'CloseButton'
  26. CloseButton.BackgroundColor3 = Color3.new(1, 1, 1)
  27. CloseButton.Position = UDim2.new(0.854945064, 0, 0, 0)
  28. CloseButton.Font = Enum.Font.Cartoon
  29. CloseButton.TextColor3 = Color3.new(0, 0, 0)
  30. TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
  31. TextButton.Position = UDim2.new(0, 0, 0.199356914, 0)
  32. TextButton.Font = Enum.Font.SourceSans
  33. TextButton.TextColor3 = Color3.new(0, 0, 0)
  34. KillAll.MouseButton1Down:connect(function()
  35. i.Character.Humanoid.MaxHealth = 0
  36. end)
  37. TextButton_2.BackgroundColor3 = Color3.new(1, 1, 1)
  38. TextButton_2.Position = UDim2.new(0.358241767, 0, 0.199356914, 0)
  39. TextButton_2.Font = Enum.Font.Cartoon
  40. TextButton_2.TextColor3 = Color3.new(0, 0, 0)
  41. BecomeSlender.MouseButton1Down:connect(function()
  42. end)
  43. TextButton_3.Parent = Main
  44. TextButton_3.BackgroundColor3 = Color3.new(1, 1, 1)
  45. TextButton_3.Position = UDim2.new(0.716483533, 0, 0.199356914, 0)
  46. TextButton_3.Font = Enum.Font.SourceSans
  47. TextButton_3.TextColor3 = Color3.new(0, 0, 0)
  48. TpToPage.MouseButton1Down:connect(function()
  49. local Mouse = Player:GetMouse()
  50. local Slender = Instance.new('TextLabel')
  51. SISGUI.Parent = game.Players.LocalPlayer.PlayerGui
  52. Slender.Parent = SISGUI
  53. Slender.BackgroundColor3 = Color3.new(0, 0.666667, 1)
  54. Slender.Position = UDim2.new(0, 0, 0.960784316, 0)
  55. Slender.Font = Enum.Font.SourceSans
  56. Slender.Text = 'Current Slender : '.GameValues.CurrentSlender.Value
  57. Slender.TextSize = 20
  58. Slender.TextXAlignment = Enum.TextXAlignment.Left
  59. Credits.Name = 'Credits'
  60. Credits.BackgroundColor3 = Color3.new(0, 0.666667, 1)
  61. Credits.Position = UDim2.new(0.593556404, 0, 0.960784316, 0)
  62. Credits.Font = Enum.Font.SourceSans
  63. Credits.Text = 'Created By VeteranBlue V3rm : Exit0t'
  64. Credits.TextSize = 20
  65. game.Workspace.GameValues.CurrentSlender.Changed:Connect(function()
  66. Slender.Text = 'Current Slender : '.game.Workspace.GameValues.CurrentSlender.Value
  67. local Char = Player.Character
  68. local Map = game.Workspace.MAP
  69. local Add = 0
  70. Add = Add + v.GLOW.Size.Z
  71. v.GLOW.CFrame = Hrp.CFrame + Vector3.new(0,0,Add)
  72. end
  73. local function GetPages()
  74. local Hrp = Char.HumanoidRootPart
  75. local Pages = Map.Pages:GetChildren()
  76. if v:IsA('Part') and v.Transparency 0 then
  77. local Shower = Instance.new('TextLabel')
  78. -- Properties
  79. BGUI.Name = 'BGUI'
  80. BGUI.AlwaysOnTop = true
  81. Shower.Parent = BGUI
  82. Shower.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
  83. Shower.Font = Enum.Font.SourceSans
  84. Shower.Text = 'Page'
  85. Shower.TextSize = 30
  86. if v.Transparency 1 then
  87. end
  88. end
  89. end
  90. local function TeleportToPage()
  91. local Map = game.Workspace.MAP
  92. for i, v in pairs(Pages)do
  93. Char.HumanoidRootPart.CFrame = v.CFrame + (v.CFrame.lookVector*3)
  94. end
  95. local Citizens = game.Workspace.GameEvents.Citizens:GetChildren()
  96. if v.died.Value false then
  97. local Victim = game.Players:FindFirstChild(v.Name)
  98. local VChar = Victim.Character
  99. Player.Character.HumanoidRootPart.CFrame = VChar.HumanoidRootPart.CFrame + (VChar.HumanoidRootPart.CFrame.lookVector*3)
  100. end
  101. end
  102. local GameValues = game.Workspace.GameValues
  103. local CurrentSlender = GameValues.CurrentSlender.Value
  104. for i, v in pairs(Players)do
  105. if v.Character~= nil and v.Name CurrentSlender then
  106. local Shower = Instance.new('TextLabel')
  107. -- Properties
  108. BGUI.Name = 'BGUI'
  109. BGUI.AlwaysOnTop = true
  110. Shower.Parent = BGUI
  111. Shower.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
  112. Shower.Font = Enum.Font.SourceSans
  113. Shower.Text = 'Slender'
  114. Shower.TextSize = 30
  115. for e, x in pairs(v.Character:GetDescendants())do
  116. x.Transparency = 0
  117. end
  118. end
  119. if Key 'z' then
  120. elseif Key 'x' then
  121. elseif Key 'v' then
  122. elseif Key 'c' then
  123. elseif Key 'b' then
  124. elseif Key 'e' then
  125. end
  126. end)
  127. TextButton_4.Parent = Main
  128. TextButton_4.BackgroundColor3 = Color3.new(1, 1, 1)
  129. TextButton_4.Position = UDim2.new(0, 0, 0.398713827, 0)
  130. TextButton_4.Font = Enum.Font.Cartoon
  131. TextButton_4.TextColor3 = Color3.new(0, 0, 0)
  132. SlenderVisible.MouseButton1Down:connect(function()
  133. end)
  134. TextButton_5.BackgroundColor3 = Color3.new(1, 1, 1)
  135. TextButton_5.Position = UDim2.new(0.358241767, 0, 0.398713827, 0)
  136. TextButton_5.Font = Enum.Font.Cartoon
  137. TextButton_5.TextColor3 = Color3.new(0, 0, 0)
  138. BUTTONNAMEHERE.MouseButton1Down:connect(function()
  139. local Mouse = Player:GetMouse()
  140. local Slender = Instance.new('TextLabel')
  141. SISGUI.Parent = game.Players.LocalPlayer.PlayerGui
  142. Slender.Parent = SISGUI
  143. Slender.BackgroundColor3 = Color3.new(0, 0.666667, 1)
  144. Slender.Position = UDim2.new(0, 0, 0.960784316, 0)
  145. Slender.Font = Enum.Font.SourceSans
  146. Slender.Text = 'Current Slender : '.GameValues.CurrentSlender.Value
  147. Slender.TextSize = 20
  148. Slender.TextXAlignment = Enum.TextXAlignment.Left
  149. Credits.Name = 'Credits'
  150. Credits.BackgroundColor3 = Color3.new(0, 0.666667, 1)
  151. Credits.Position = UDim2.new(0.593556404, 0, 0.960784316, 0)
  152. Credits.Font = Enum.Font.SourceSans
  153. Credits.Text = 'Created By VeteranBlue V3rm : Exit0t'
  154. Credits.TextSize = 20
  155. game.Workspace.GameValues.CurrentSlender.Changed:Connect(function()
  156. Slender.Text = 'Current Slender : '.game.Workspace.GameValues.CurrentSlender.Value
  157. local Char = Player.Character
  158. local Map = game.Workspace.MAP
  159. local Add = 0
  160. Add = Add + v.GLOW.Size.Z
  161. v.GLOW.CFrame = Hrp.CFrame + Vector3.new(0,0,Add)
  162. end
  163. local function GetPages()
  164. local Hrp = Char.HumanoidRootPart
  165. local Pages = Map.Pages:GetChildren()
  166. if v:IsA('Part') and v.Transparency 0 then
  167. local Shower = Instance.new('TextLabel')
  168. -- Properties
  169. BGUI.Name = 'BGUI'
  170. BGUI.AlwaysOnTop = true
  171. Shower.Parent = BGUI
  172. Shower.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
  173. Shower.Font = Enum.Font.SourceSans
  174. Shower.Text = 'Page'
  175. Shower.TextSize = 30
  176. if v.Transparency 1 then
  177. end
  178. end
  179. end
  180. local function TeleportToPage()
  181. local Map = game.Workspace.MAP
  182. for i, v in pairs(Pages)do
  183. Char.HumanoidRootPart.CFrame = v.CFrame + (v.CFrame.lookVector*3)
  184. end
  185. local Citizens = game.Workspace.GameEvents.Citizens:GetChildren()
  186. if v.died.Value false then
  187. local Victim = game.Players:FindFirstChild(v.Name)
  188. local VChar = Victim.Character
  189. Player.Character.HumanoidRootPart.CFrame = VChar.HumanoidRootPart.CFrame + (VChar.HumanoidRootPart.CFrame.lookVector*3)
  190. end
  191. end
  192. local GameValues = game.Workspace.GameValues
  193. local CurrentSlender = GameValues.CurrentSlender.Value
  194. for i, v in pairs(Players)do
  195. if v.Character~= nil and v.Name CurrentSlender then
  196. local Shower = Instance.new('TextLabel')
  197. -- Properties
  198. BGUI.Name = 'BGUI'
  199. BGUI.AlwaysOnTop = true
  200. Shower.Parent = BGUI
  201. Shower.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
  202. Shower.Font = Enum.Font.SourceSans
  203. Shower.Text = 'Slender'
  204. Shower.TextSize = 30
  205. for e, x in pairs(v.Character:GetDescendants())do
  206. x.Transparency = 0
  207. end
  208. end
  209. if Key 'z' then
  210. elseif Key 'x' then
  211. elseif Key 'v' then
  212. elseif Key 'c' then
  213. elseif Key 'b' then
  214. elseif Key 'e' then
  215. end
  216. end)
  217. TextButton_6.Parent = Main
  218. TextButton_6.BackgroundColor3 = Color3.new(1, 1, 1)
  219. TextButton_6.Position = UDim2.new(0.716483533, 0, 0.398713827, 0)
  220. TextButton_6.Font = Enum.Font.SourceSans
  221. TextButton_6.TextColor3 = Color3.new(0, 0, 0)
  222. Walkspeed.MouseButton1Down:connect(function()
  223. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 150
  224. TextButton_7.Parent = Main
  225. TextButton_7.BackgroundColor3 = Color3.new(1, 1, 1)
  226. TextButton_7.Position = UDim2.new(0.357746631, 0, 0.554993272, 0)
  227. TextButton_7.Font = Enum.Font.Cartoon
  228. TextButton_7.TextColor3 = Color3.new(0, 0, 0)
  229. InfiniteJumpFly.MouseButton1Down:connect(function()
  230. game:GetService('UserInputService').JumpRequest:connect(function()
  231. game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState('Jumping')
  232. end)
  233. TextLabel.Parent = Main
  234. TextLabel.BackgroundTransparency = 1
  235. TextLabel.Position = UDim2.new(0.301098913, 0, 0.839228272, 0)
  236. TextLabel.Font = Enum.Font.SourceSans
  237. TextLabel.TextColor3 = Color3.new(1, 1, 1)
  238. CloseButton.MouseButton1Down:connect(function()
  239. Main.Visible = false
RAW Paste Data
local SlenderGUI = Instance.new('ScreenGui') local Open = Instance.new('Frame') local OpenButton = Instance.new('TextButton') local Main = Instance.new('Frame') local TextBox = Instance.new('TextBox') local CloseButton = Instance.new('TextButton') local TextButton = Instance.new('TextButton') local TextButton_2 = Instance.new('TextButton') local TextButton_3 = Instance.new('TextButton') local TextButton_4 = Instance.new('TextButton') local TextButton_5 = Instance.new('TextButton') local TextButton_6 = Instance.new('TextButton') local TextButton_7 = Instance.new('TextButton') local TextLabel = Instance.new('TextLabel') --Properties: SlenderGUI.Name = 'SlenderGUI' SlenderGUI.Parent = game.CoreGui Open.Name = 'Open' Open.Parent = SlenderGUI Open.BackgroundColor3 = Color3.new(1, 1, 1) Open.Position = UDim2.new(0, 0, 0.424802125, 0) Open.Size = UDim2.new(0, 100, 0, 43) OpenButton.MouseButton1Down:connect(function() Main.Visible = true Open.Visible = false end) OpenButton.Name = 'OpenButton' OpenButton.Parent = Open OpenButton.BackgroundColor3 = Color3.new(0.0352941, 0.0352941, 0.0352941) OpenButton.Size = UDim2.new(0, 100, 0, 43) OpenButton.Font = Enum.Font.Cartoon OpenButton.Text = 'Open' OpenButton.TextColor3 = Color3.new(0.976471, 0.976471, 0.976471) OpenButton.TextSize = 30 Main.Name = 'Main' Main.Parent = SlenderGUI Main.BackgroundColor3 = Color3.new(0.027451, 0.027451, 0.027451) Main.Position = UDim2.new(0.326197743, 0, 0.28364116, 0) Main.Size = UDim2.new(0, 455, 0, 311) Main.Draggable = true TextBox.Parent = Main TextBox.BackgroundColor3 = Color3.new(1, 1, 1) TextBox.Size = UDim2.new(0, 455, 0, 50) TextBox.Font = Enum.Font.Cartoon TextBox.Text = 'Slender Mod V2' TextBox.TextColor3 = Color3.new(0, 0, 0) TextBox.TextSize = 30 CloseButton.Name = 'CloseButton' CloseButton.Parent = Main CloseButton.BackgroundColor3 = Color3.new(1, 1, 1) CloseButton.Position = UDim2.new(0.854945064, 0, 0, 0) CloseButton.Size = UDim2.new(0, 66, 0, 50) CloseButton.Font = Enum.Font.Cartoon CloseButton.Text = 'X' CloseButton.TextColor3 = Color3.new(0, 0, 0) CloseButton.TextSize = 50 TextButton.Parent = Main TextButton.BackgroundColor3 = Color3.new(1, 1, 1) TextButton.Position = UDim2.new(0, 0, 0.199356914, 0) TextButton.Size = UDim2.new(0, 129, 0, 32) TextButton.Font = Enum.Font.SourceSans TextButton.Text = 'Kill All' TextButton.TextColor3 = Color3.new(0, 0, 0) TextButton.TextSize = 30 KillAll.MouseButton1Down:connect(function() for v,i in pairs(game.Players:GetChildren()) do i.Character.Humanoid.MaxHealth = 0 end end) TextButton_2.Parent = Main TextButton_2.BackgroundColor3 = Color3.new(1, 1, 1) TextButton_2.Position = UDim2.new(0.358241767, 0, 0.199356914, 0) TextButton_2.Size = UDim2.new(0, 129, 0, 32) TextButton_2.Font = Enum.Font.Cartoon TextButton_2.Text = 'Become Slender' TextButton_2.TextColor3 = Color3.new(0, 0, 0) TextButton_2.TextSize = 20 BecomeSlender.MouseButton1Down:connect(function() end) TextButton_3.Parent = Main TextButton_3.BackgroundColor3 = Color3.new(1, 1, 1) TextButton_3.Position = UDim2.new(0.716483533, 0, 0.199356914, 0) TextButton_3.Size = UDim2.new(0, 129, 0, 32) TextButton_3.Font = Enum.Font.SourceSans TextButton_3.Text = 'Tp To Page' TextButton_3.TextColor3 = Color3.new(0, 0, 0) TextButton_3.TextSize = 30 TpToPage.MouseButton1Down:connect(function() local Player = game.Players.LocalPlayer local Mouse = Player:GetMouse() local GameValues = game.Workspace.GameValues -- Objects local SISGUI = Instance.new('ScreenGui') local Slender = Instance.new('TextLabel') local Credits = Instance.new('TextLabel') -- Properties SISGUI.Name = 'SISGUI' SISGUI.Parent = game.Players.LocalPlayer.PlayerGui SISGUI.ResetOnSpawn = false Slender.Name = 'Slender' Slender.Parent = SISGUI Slender.BackgroundColor3 = Color3.new(0, 0.666667, 1) Slender.BackgroundTransparency = 1 Slender.Position = UDim2.new(0, 0, 0.960784316, 0) Slender.Size = UDim2.new(0, 290, 0, 16) Slender.Font = Enum.Font.SourceSans Slender.FontSize = Enum.FontSize.Size24 Slender.Text = 'Current Slender : '.GameValues.CurrentSlender.Value Slender.TextColor3 = Color3.new(0, 0.666667, 1) Slender.TextSize = 20 Slender.TextXAlignment = Enum.TextXAlignment.Left Credits.Name = 'Credits' Credits.Parent = SISGUI Credits.BackgroundColor3 = Color3.new(0, 0.666667, 1) Credits.BackgroundTransparency = 1 Credits.Position = UDim2.new(0.593556404, 0, 0.960784316, 0) Credits.Size = UDim2.new(0, 328, 0, 16) Credits.Font = Enum.Font.SourceSans Credits.FontSize = Enum.FontSize.Size24 Credits.Text = 'Created By VeteranBlue V3rm : Exit0t' Credits.TextColor3 = Color3.new(0, 0.666667, 1) Credits.TextSize = 20 game.Workspace.GameValues.CurrentSlender.Changed:Connect(function() Slender.Text = 'Current Slender : '.game.Workspace.GameValues.CurrentSlender.Value end) local function GetGens() local Char = Player.Character local Hrp = Char.HumanoidRootPart local Map = game.Workspace.MAP local Gen = Map.GENS:GetChildren() local Add = 0 for i, v in pairs(Gen)do Add = Add + v.GLOW.Size.Z v.GLOW.CFrame = Hrp.CFrame + Vector3.new(0,0,Add) end end local function GetPages() local Char = Player.Character local Hrp = Char.HumanoidRootPart local Map = game.Workspace.MAP local Pages = Map.Pages:GetChildren() for i, v in pairs(Pages)do if v:IsA('Part') and v.Transparency 0 then -- Objects local BGUI = Instance.new('BillboardGui') local Shower = Instance.new('TextLabel') -- Properties BGUI.Name = 'BGUI' BGUI.Parent = v BGUI.AlwaysOnTop = true BGUI.Size = UDim2.new(0, 50, 0, 50) Shower.Name = 'Shower' Shower.Parent = BGUI Shower.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) Shower.Size = UDim2.new(0, 50, 0, 50) Shower.Font = Enum.Font.SourceSans Shower.FontSize = Enum.FontSize.Size32 Shower.Text = 'Page' Shower.TextColor3 = Color3.new(0, 0.666667, 1) Shower.TextSize = 30 v.Changed:Connect(function() if v.Transparency 1 then BGUI:Destroy() end end) end end end local function TeleportToPage() local Char = Player.Character local Map = game.Workspace.MAP local Pages = Map.Pages:GetChildren() for i, v in pairs(Pages)do if v:IsA('Part') and v.Transparency 0 then Char.HumanoidRootPart.CFrame = v.CFrame + (v.CFrame.lookVector*3) end end end local function TeleportToNextPlayer() end local function TeleportToPlayer() local Citizens = game.Workspace.GameEvents.Citizens:GetChildren() for i, v in pairs(Citizens)do if v.died.Value false then local Victim = game.Players:FindFirstChild(v.Name) if Victim ~= nil then local VChar = Victim.Character if VChar ~= nil then Player.Character.HumanoidRootPart.CFrame = VChar.HumanoidRootPart.CFrame + (VChar.HumanoidRootPart.CFrame.lookVector*3) end end end end end local function MakeSlenderVisible() local GameValues = game.Workspace.GameValues local CurrentSlender = GameValues.CurrentSlender.Value local Players = game.Players:GetPlayers() for i, v in pairs(Players)do if v.Character~= nil and v.Name CurrentSlender then -- Objects local BGUI = Instance.new('BillboardGui') local Shower = Instance.new('TextLabel') -- Properties BGUI.Name = 'BGUI' BGUI.Parent = v.Character.HumanoidRootPart BGUI.AlwaysOnTop = true BGUI.Size = UDim2.new(0, 200, 0, 50) Shower.Name = 'Shower' Shower.Parent = BGUI Shower.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) Shower.Size = UDim2.new(0, 200, 0, 50) Shower.Font = Enum.Font.SourceSans Shower.FontSize = Enum.FontSize.Size32 Shower.Text = 'Slender' Shower.TextColor3 = Color3.new(0, 0.666667, 1) Shower.TextSize = 30 for e, x in pairs(v.Character:GetDescendants())do if x:IsA('Part') or x:IsA('MeshPart') then x.Transparency = 0 end end end end end Mouse.KeyDown:Connect(function(Key) if Key 'z' then GetGens() elseif Key 'x' then GetPages() elseif Key 'v' then MakeSlenderVisible() elseif Key 'c' then Mouse.Target:Destroy() elseif Key 'b' then TeleportToPage() elseif Key 'e' then TeleportToPlayer() end end) end) TextButton_4.Parent = Main TextButton_4.BackgroundColor3 = Color3.new(1, 1, 1) TextButton_4.Position = UDim2.new(0, 0, 0.398713827, 0) TextButton_4.Size = UDim2.new(0, 129, 0, 31) TextButton_4.Font = Enum.Font.Cartoon TextButton_4.Text = 'Slender Visible' TextButton_4.TextColor3 = Color3.new(0, 0, 0) TextButton_4.TextSize = 20 SlenderVisible.MouseButton1Down:connect(function() print '(Press V to activate)' end) TextButton_5.Parent = Main TextButton_5.BackgroundColor3 = Color3.new(1, 1, 1) TextButton_5.Position = UDim2.new(0.358241767, 0, 0.398713827, 0) TextButton_5.Size = UDim2.new(0, 129, 0, 31) TextButton_5.Font = Enum.Font.Cartoon TextButton_5.Text = 'Tp To Generator' TextButton_5.TextColor3 = Color3.new(0, 0, 0) TextButton_5.TextSize = 20 BUTTONNAMEHERE.MouseButton1Down:connect(function() local Player = game.Players.LocalPlayer local Mouse = Player:GetMouse() local GameValues = game.Workspace.GameValues -- Objects local SISGUI = Instance.new('ScreenGui') local Slender = Instance.new('TextLabel') local Credits = Instance.new('TextLabel') -- Properties SISGUI.Name = 'SISGUI' SISGUI.Parent = game.Players.LocalPlayer.PlayerGui SISGUI.ResetOnSpawn = false Slender.Name = 'Slender' Slender.Parent = SISGUI Slender.BackgroundColor3 = Color3.new(0, 0.666667, 1) Slender.BackgroundTransparency = 1 Slender.Position = UDim2.new(0, 0, 0.960784316, 0) Slender.Size = UDim2.new(0, 290, 0, 16) Slender.Font = Enum.Font.SourceSans Slender.FontSize = Enum.FontSize.Size24 Slender.Text = 'Current Slender : '.GameValues.CurrentSlender.Value Slender.TextColor3 = Color3.new(0, 0.666667, 1) Slender.TextSize = 20 Slender.TextXAlignment = Enum.TextXAlignment.Left Credits.Name = 'Credits' Credits.Parent = SISGUI Credits.BackgroundColor3 = Color3.new(0, 0.666667, 1) Credits.BackgroundTransparency = 1 Credits.Position = UDim2.new(0.593556404, 0, 0.960784316, 0) Credits.Size = UDim2.new(0, 328, 0, 16) Credits.Font = Enum.Font.SourceSans Credits.FontSize = Enum.FontSize.Size24 Credits.Text = 'Created By VeteranBlue V3rm : Exit0t' Credits.TextColor3 = Color3.new(0, 0.666667, 1) Credits.TextSize = 20 game.Workspace.GameValues.CurrentSlender.Changed:Connect(function() Slender.Text = 'Current Slender : '.game.Workspace.GameValues.CurrentSlender.Value end) local function GetGens() local Char = Player.Character local Hrp = Char.HumanoidRootPart local Map = game.Workspace.MAP local Gen = Map.GENS:GetChildren() local Add = 0 for i, v in pairs(Gen)do Add = Add + v.GLOW.Size.Z v.GLOW.CFrame = Hrp.CFrame + Vector3.new(0,0,Add) end end local function GetPages() local Char = Player.Character local Hrp = Char.HumanoidRootPart local Map = game.Workspace.MAP local Pages = Map.Pages:GetChildren() for i, v in pairs(Pages)do if v:IsA('Part') and v.Transparency 0 then -- Objects local BGUI = Instance.new('BillboardGui') local Shower = Instance.new('TextLabel') -- Properties BGUI.Name = 'BGUI' BGUI.Parent = v BGUI.AlwaysOnTop = true BGUI.Size = UDim2.new(0, 50, 0, 50) Shower.Name = 'Shower' Shower.Parent = BGUI Shower.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) Shower.Size = UDim2.new(0, 50, 0, 50) Shower.Font = Enum.Font.SourceSans Shower.FontSize = Enum.FontSize.Size32 Shower.Text = 'Page' Shower.TextColor3 = Color3.new(0, 0.666667, 1) Shower.TextSize = 30 v.Changed:Connect(function() if v.Transparency 1 then BGUI:Destroy() end end) end end end local function TeleportToPage() local Char = Player.Character local Map = game.Workspace.MAP local Pages = Map.Pages:GetChildren() for i, v in pairs(Pages)do if v:IsA('Part') and v.Transparency 0 then Char.HumanoidRootPart.CFrame = v.CFrame + (v.CFrame.lookVector*3) end end end local function TeleportToNextPlayer() end local function TeleportToPlayer() local Citizens = game.Workspace.GameEvents.Citizens:GetChildren() for i, v in pairs(Citizens)do if v.died.Value false then local Victim = game.Players:FindFirstChild(v.Name) if Victim ~= nil then local VChar = Victim.Character if VChar ~= nil then Player.Character.HumanoidRootPart.CFrame = VChar.HumanoidRootPart.CFrame + (VChar.HumanoidRootPart.CFrame.lookVector*3) end end end end end local function MakeSlenderVisible() local GameValues = game.Workspace.GameValues local CurrentSlender = GameValues.CurrentSlender.Value local Players = game.Players:GetPlayers() for i, v in pairs(Players)do if v.Character~= nil and v.Name CurrentSlender then -- Objects local BGUI = Instance.new('BillboardGui') local Shower = Instance.new('TextLabel') -- Properties BGUI.Name = 'BGUI' BGUI.Parent = v.Character.HumanoidRootPart BGUI.AlwaysOnTop = true BGUI.Size = UDim2.new(0, 200, 0, 50) Shower.Name = 'Shower' Shower.Parent = BGUI Shower.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961) Shower.Size = UDim2.new(0, 200, 0, 50) Shower.Font = Enum.Font.SourceSans Shower.FontSize = Enum.FontSize.Size32 Shower.Text = 'Slender' Shower.TextColor3 = Color3.new(0, 0.666667, 1) Shower.TextSize = 30 for e, x in pairs(v.Character:GetDescendants())do if x:IsA('Part') or x:IsA('MeshPart') then x.Transparency = 0 end end end end end Mouse.KeyDown:Connect(function(Key) if Key 'z' then GetGens() elseif Key 'x' then GetPages() elseif Key 'v' then MakeSlenderVisible() elseif Key 'c' then Mouse.Target:Destroy() elseif Key 'b' then TeleportToPage() elseif Key 'e' then TeleportToPlayer() end end) end) TextButton_6.Parent = Main TextButton_6.BackgroundColor3 = Color3.new(1, 1, 1) TextButton_6.Position = UDim2.new(0.716483533, 0, 0.398713827, 0) TextButton_6.Size = UDim2.new(0, 129, 0, 31) TextButton_6.Font = Enum.Font.SourceSans TextButton_6.Text = 'Walkspeed' TextButton_6.TextColor3 = Color3.new(0, 0, 0) TextButton_6.TextSize = 30 Walkspeed.MouseButton1Down:connect(function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 150 end) TextButton_7.Parent = Main TextButton_7.BackgroundColor3 = Color3.new(1, 1, 1) TextButton_7.Position = UDim2.new(0.357746631, 0, 0.554993272, 0) TextButton_7.Size = UDim2.new(0, 129, 0, 33) TextButton_7.Font = Enum.Font.Cartoon TextButton_7.Text = 'Infinite Jump/Fly' TextButton_7.TextColor3 = Color3.new(0, 0, 0) TextButton_7.TextSize = 20 InfiniteJumpFly.MouseButton1Down:connect(function() local InfiniteJumpEnabled = true game:GetService('UserInputService').JumpRequest:connect(function() if InfiniteJumpEnabled then game:GetService'Players'.LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState('Jumping') end end) end) TextLabel.Parent = Main TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) TextLabel.BackgroundTransparency = 1 TextLabel.Position = UDim2.new(0.301098913, 0, 0.839228272, 0) TextLabel.Size = UDim2.new(0, 200, 0, 50) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = 'V3 Coming Soon. ^_^' TextLabel.TextColor3 = Color3.new(1, 1, 1) TextLabel.TextSize = 14 CloseButton.MouseButton1Down:connect(function() OpenButton.Visible = true Main.Visible = false end)



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